
Meet and join up with Ivan in the mayor's house, investigate the thieves in the inn, then climb into the inn's rooftop from outside to reach a boss battle with the Bandit and Thieves.

Then head southeast to the town of Vault the leftmost wooden box in the first floor of the Inn contains a Mint. Immediately after exiting Vale, you will automatically acquire your first Djinni, the Venus Djinni Flint.With the Mars Star Important Item in your possession, you eventually have to exit Sol Sanctum, triggering more cutscenes, including one that has you making the decision whether to embark on the quest or not (refusing can lead to the premature end of the game.) At the end of the cutscenes that transpire following your accepting the quest, your party, comprised of Isaac and Garet, receives the Catch Beads that provides the Catch Utility Psynergy, then leaves Vale to start off on the main quest.
#GOLDEN SUN ROM CARRY OVER SERIES#

Eventually, enter the dungeon of Sol Sanctum north of town. Exploration around Vale triggers important cutscenes, during which Kraden accompanies your party, and the shops at the bottom of town may be used with the +300 coins you start out with.

Afterward, when you are directed to go back up the town with young Jenna and a male adult, cutscenes take over, and eventually you are able to regain control of Isaac. He is soon joined by a young Garet, and you are to go down to the town's bottom base, fighting a few battles with weak monsters along the way.
